

Strelok is one of the most experienced Stalkers in the Zone, and one of the few that managed to breach the inside of the Chernobyl Power Plant. universe as the antagonist of Clear Sky, the protagonist and playable character of Call of Chernobyl, and a major character of Call of Pripyat. Strelok fills an interesting role in the S.T.A.L.K.E.R. Characters and Factions Strelok, a.k.a The Marked One Strelok Stalker game takes place somewhere in the year 2011 and centers around many important individuals and factions within the Zone.

As a drawback, Artifacts can make the user ill from overexposure to radiation, making them extremely risky to use but very useful in an emergency. These bizarre objects exhibit properties like states of visibility, or absorbing large amounts of radiation around them, or making wielders resistant to damage from electricity. The biggest prize of the Zone are Artifacts, objects altered by the radioactive and exotic energies of the Zone’s Emissions. These men and women would make a living inside the Zone as mercenaries, traders, and even establish their own small towns and villages, much to the chagrin of the Ukrainian government. By 2011, the “Stalker Phenomenon” peaked when news had gotten out to the public that the Zone of Alienation was habitable and those willing to take the risk could enter the wastelands in and around Pripyat and Chernobyl. These individuals would be labeled by the Ukrainian government as Stalkers, illegal residents of the Zone either by themselves or in organized groups. In 2010, expeditions back into the Zone revealed the presence of mysterious individuals patrolling the Zone, some even living there long-term. The forces were quickly wiped out by another Emission and the Zone was sealed off for safety. A joint operation between Duty and Ukrainian army forces mounted an assault towards the center of the Zone, the Chernobyl nuclear plant, with the intention to destroy whatever source of these Anomalies may be with the use of nuclear weapons. The troops under Tachenko’s command swore their lives to protect the outside world from the dangers of the Zone and contain the Anomalies. Scientists and military forces stationed there believed the Zone itself to be “alive.” Stalker 2Īfter a third incident involving the deaths of Ukrainian ground troops in 2006 to an Emission, Captain Tachenko of the Ukrainian State Security forces established the paramilitary group Duty. Mutated lifeforms starting showing up in the Zone, people were disappearing and reappearing as mindless irradiated zombies, strange energy disturbances dubbed Emissions attacked anyone who dared get close to the Chernobyl power plant, and mysterious energy anomalies wandered around the Zone. Subsequent investigations found the source of the incident to be somewhere around one kilometer away from the Chernobyl plant and was originally rumored to be the nuclear fuel dump experiencing a catastrophic failure that is until the “impossible” started happening. Later in April 2006, the lights returned but were also accompanied by a deafening, thunderous sound and a magnitude 6.9 earthquake. The lights only lasted for a couple of hours, but suddenly vanished. Residents still living in the Zone of Alienation recall seeing a mysterious light coming from something in the proximity of the Chernobyl power plant the night of March 4th, 2006. This experiment was known as the Collective Consciousness, and on March 4th, 2006, the first mental merging of what would go on to be named C-Consciousness began. By 2006, The Group would launch experiments into creating a collective consciousness to actually directly breach the Noosphere and alter it in some way. In hidden laboratories throughout the Zone, The Group would conduct research into psychic weaponry and the Noosphere in secret with nobody besides a select few knowing their true objective.

games take place in the Zone of Alienation, a supernatural area surrounding the infamous Chernobyl nuclear power plant just outside the city of Pripyat, Ukraine.Īfter the fall of the Soviet Union in the 1990s, a mysterious organization known only as “The Group” delved into research of mind control and the Noosphere, an invisible sphere connecting the psychic energies of all humans on Earth.
